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FastFixed scopeAI agentsReal results

Fractional CTO · Game & Web3 architect · Riga

Idea to production.In weeks.

I’m Andrey Pelipenko (KindeX). 30 years of building games, engines, Web3 platforms and cryptography. Today I take fixed-scope projects of 1–3 weeks to launch, especially fast and at an architect’s level. I’ll see your idea through, even without a clear spec. Fixed price, milestones, you pay for accepted results.

2002 IOI Gold International Olympiad in Informatics
160+ Games Shipped across PC, mobile and web
20M+ Downloads Players worldwide across all titles
05 Blockchains Ethereum · EOS · TRON · NEO · Polygon
1,662 Commits In 3 months, solo with AI agents

Selected work

001/005

TaleCheck

MadSword · 2012–2018

A studio of 35 people and 160+ games

Puzzle, match-3, strategy, shooters, VR — most of them on one reusable Unity engine I architected, with a level editor and a shared game server.

All studio games

How I work

Fixed scope. Written-first. Accountable.

  1. 01Brief → plan

    Send a brief, a Figma or just the problem. I reply with a written plan: scope, stack, milestones, acceptance criteria and a fixed price.

  2. 02Build

    I design the architecture and run AI agents in parallel; every change is reviewed. You see progress on staging, not in meetings.

  3. 03Accept → pay

    Each milestone is deployed, tested and documented. You pay for accepted results. The code is yours from day one.

Good fit: SaaS MVPs, internal tools, Web3 dApps and smart contracts, browser games and WebGL, architecture reviews and technical due diligence.

Andrey Pelipenko

Have a project?

Send me a brief and I’ll reply with a scope and a price within a day.